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Dependencies

THE ONLY dependency is that your project uses URP or HDRP and it has ShaderGraph installed.

Version: Unity 2022.3 and up! (Tested up to Unity 6.5)

We should enable Opaque Texture in the Render Pipeline Asset(For URP).

How to do it is explained in Distortion Module Section

Is the Opaque Texture mandatory for this package?

No, you can just disable the Distortion Module easily on all trails. Opaque Texture is not mandatory.(But trails will not have background Distortion)

In fact, I suggest you disable Distortion + the Opaque Texture for low-end mobile devices.

If you use HDRP

You should move to;

Assets/SlashForge-Combat Trail Creator/PipelineSupport

Double-click on the .unitypackage in there; it will automatically switch out anything that needs to change for HDRP.